﻿public enum HexStatus   //相应的地图类型
{
    //这里是应该要有的类型
    Grass = 1,
    Mountain = 2,
    Forest = 3,
}

public enum SquareStatus    //已废弃
{
    Grass = 1,
    //TODO
    Mountain = 2,
    Forest = 3,
}

public enum StructInformation   //建筑类型
{
    Land = 1,
    WorkShop = 2,
    School = 3,
}

